Can we at least move with the https://github.com/golang/go/issues/22729 , 
please? Anything will help with the current mess.

On Sunday, August 23, 2020 at 8:52:30 PM UTC-7, Ian Lance Taylor wrote:
>
> On Sun, Aug 23, 2020 at 1:16 PM Denis Cheremisov 
> <denis.c...@gmail.com <javascript:>> wrote: 
> > 
> > You may use something like this 
> > 
> >         value2 := 
> *(*uint64)(unsafe.Pointer(uintptr(unsafe.Pointer(&value)) + 8)) 
> >         if value2 == 0 { 
> >                 return true 
> >         } 
> > 
> > on AMD64, should work also for any 64 bit architecture (at least I 
> believe so). Remember though this is hacky and may stop working once. 
>
> You could do that, but please don't. 
>
> Ian 
>
>
> > воскресенье, 23 августа 2020 г. в 22:58:51 UTC+3, Aviv Eyal: 
> >> 
> >> I was trying to show that the current behavior is confusing and that 
> fmt.Print() needing to resort to panic-and-recover is kinda code smell, but 
> I sorts-of convinced myself that the current behavior is right, or at least 
> consistent. 
> >> 
> >> In my code, I got bit because I sometimes use v *Type to denote "I may 
> or may not have a value here" (where Type is a value-type). 
> >> This is probably a bad practice on my behalf, because I break the 
> Liskov substitution principle: there is a value of `*Type` that is not a 
> valid value of `Type`, and I let this value slip by. 
> >> 
> >> In this case, `v Type` implements Stringer (i.e. valid callee for 
> `v.String()`, but `v *Type`, in the strictest sense, does not. 
> >> The only reason we can write: 
> >> 
> >>     func (Type) String() string {...} 
> >>     v *Type = &Type{...} 
> >>     _ = v.String() 
> >> 
> >> and have it compile, is syntactic sugar: `v` gets implicitly 
> de-referenced, and there's an implicit assumption that it's not nil. 
> >> And there's a matching syntactic sugar for converting `Type` to a 
> `*Type`. 
> >> 
> >> So, In the code: 
> >> 
> >>     func (Type) String() string {...} 
> >> 
> >>     v *Type = nil 
> >>     r interface{} = v 
> >>     _, ok = r.(Stringer) 
> >> 
> >> What I really want to ask is "Can I, at runtime, call r.String()?", 
> whereas the question Go answers is "Is any of `r`, `*r`, or `&r` defines 
> .String()?" - which matches the static semantics of `r.String()`. 
> >> 
> >> So, while I should probably not use *Type as a replacement for 
> Optional<Type>, I think it might make sense to have some operator that can 
> determine, at run-time, if a call `r.String()` is valid (including a 
> nil-check). 
> >> 
> >> 
> >> -- Aviv 
> >> 
> >> On Saturday, April 11, 2020 at 4:48:28 PM UTC+3 ren...@ix.netcom.com 
> wrote: 
> >>> 
> >>> I agree with the OP. The usefulness of nil interfaces is pretty 
> limited. Show me a useful case that cant easily be implemented with non-nil 
> interfaces. 
> >>> 
> >>> I would argue that allowing nil interfaces causes more subtle latent 
> bugs and makes it harder to reason about the correctness of code when 
> reviewing it. 
> >>> 
> >>> It just feels wrong. I realize I’m probably in the minority here but 
> the OP is not alone. 
> >>> 
> >>> On Apr 11, 2020, at 8:20 AM, 'Axel Wagner' via golang-nuts <
> golan...@googlegroups.com> wrote: 
> >>> 
> >>> On Fri, Apr 10, 2020 at 7:17 PM <cpu...@gmail.com> wrote: 
> >>>> 
> >>>> I realize I'm reviving an age-old discussion here and apologize for 
> bringing up the undead. I happend to run into this when my application 
> panicked when some interfaces where initialized with nil mock objects 
> instead of being left uninitialized as in production mode. 
> >>> 
> >>> 
> >>> Let's imagine a world in which `foo == nil` also is true if `foo` is 
> an interface-value containing a nil-pointer. Let's say in this world, 
> someone sends a message to golang-nuts. They wrote a mock for the same 
> code. And since it's just a mock, they just returned static value from its 
> methods and didn't need to care if the pointer was nil or not. They are 
> confused, because the passed in this mock, but the code just assumed the 
> field was uninitialized and never called into their mock. What would you 
> tell them? Why is their confusion less valid? 
> >>> 
> >>>> This would be an example where a nil implementing fooer is never 
> caught: 
> >>>> 
> >>>> type fooer interface { 
> >>>>  foo() 
> >>>> } 
> >>>> 
> >>>> type other struct{} 
> >>>> 
> >>>> func (o *other) foo() {} // implement fooer 
> >>>> 
> >>>> func main() { 
> >>>>  var f fooer 
> >>>> 
> >>>>  var p *other // nil 
> >>>>  f = p // it is a fooer so I can assign it 
> >>>> 
> >>>>  if f == nil { 
> >>>>     // will not get here 
> >>>>  } 
> >>>> } 
> >>>> 
> >>>> 
> >>>> My confusion comes from the point that the nil interface is 
> apparently not "a nil-pointer with the correct method set" while *other is 
> even if nil. 
> >>> 
> >>> 
> >>> In the code you posted, even a nil *other is a perfectly fine 
> implementation of fooer. You can call `(*other)(nil).foo()` without any 
> problems. 
> >>> So, as you illustrated, calling methods on a nil-pointer can be 
> totally fine. A nil-interface, OTOH, doesn't have any methods to call, as 
> it doesn't contain a dynamic value. If you write `(*other)(nil).foo()`, it 
> is completely clear what code gets called - even if that code *might* 
> panic. If you write `fooer(nil).foo()`, what code should be called in your 
> opinion? 
> >>> 
> >>> I think it's easy to see that a nil-interface and a nil-pointer stored 
> in an interface are very different things. Even from first principles, 
> without deep knowledge of the language. And if they are obviously 
> different, I don't understand why you'd find it confusing that they are not 
> the same in this particular manner. 
> >>> 
> >>>> The above is a case where that might happen. In can be worked around 
> but it is unexpected unless the programmer is deeply rooted in the language 
> definition. 
> >>> 
> >>> 
> >>> I fully agree with that. What I *don't* agree with, is where you 
> attribute the problem here. You say, the problem is that the nil-check is 
> ill-behaved. I say that - if anything - the original nil-assignment is 
> ill-behaved. Having `(fooer)((*other)(nil)) == nil` be true is semantically 
> wrong, because by checking against `nil`, you are checking if you have a 
> correct implementation - and you might well have a correct implementation, 
> even if it's using a nil-pointer. 
> >>> 
> >>> Note, that the contained pointer being nil isn't the *only* case in 
> which calling the method might panic. For example, what about this code? 
> >>> https://play.golang.org/p/lNq0qphez7v 
> >>> Shouldn't the `nil`-check also catch that? After all, calling the 
> method panics, so it's clearly not a valid implementation - even if x 
> itself is not nil. Why is a nil-pointer more special than any other value 
> that causes a method to panic? 
> >>> 
> >>>> Seems as of today that there is no tooling to support that check. 
> Maybe it's not a widespread issue. 
> >>> 
> >>> 
> >>> As of today, the language also isn't changed :) Maybe someone who 
> think this is important enough to change the language, could also feel it's 
> important enough to write this tooling. 
> >>> 
> >>>> 
> >>>> -- 
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>  
>
> >>> 
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>  
>
> > 
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>  
>
>

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