I know this. I'm mostly form C++ land, so you may imagine how many warts 
are there "on the top of the index finger" :)
I'm merely speaking against opinion that Shroedingerface is not a problem 
at all.
On Thursday, August 27, 2020 at 1:55:54 PM UTC+3 ren...@ix.netcom.com wrote:

> This will be a Go wart that will never go away. All languages have warts. 
> This one just happens to be on the top of the index finger  There is so 
> little utility in a nil interface but it’s there. 
>
> On Aug 27, 2020, at 5:14 AM, 'Axel Wagner' via golang-nuts <
> golan...@googlegroups.com> wrote:
>
> 
>
>
> On Thu, Aug 27, 2020 at 11:39 AM targe...@gmail.com <targe...@gmail.com> 
> wrote:
>
>> > I'm saying the current situation is less confusing than what you 
>> describe, yes.
>> > AIUI, with what you describe, if I have a variable `x` of type `*T` and 
>> an interface variable `y`, then `y = x` and `y = (*T)(x)` have different 
>> semantics. I think it is strange to have a conversion of `x` *to its own 
>> type* have any sort of semantic implication. It should be a no-op.
>>
>> It may be expressed in some different way. To me, if `x == nil` and then 
>> `y != nil` after `y = x` is much more confusing.
>>
>
> And obviously you are not alone. Even though I really don't understand why 
> this isn't just one of those "you learn about it, you know about it, you 
> never run into any problems again" type of things. It does seem to come up 
> sufficiently often to be a problem. And there are solutions that I think 
> are fine. For example, using a different identifier (say `none`) to denote 
> the zero-value of interfaces would be fine by me.
>
> But solutions that try to give special treatment to nil-values when they 
> are put into interfaces just seem wrong to me. They single out nil-values 
> as somehow special or less valid than other values. They single out 
> pointer/slice/map/chan types as somehow special over int/bool/string/… 
> types. It just seems undeniable to me, that they make the language *less* 
> consistent.
>
> If you ask my opinion, I would make interfaces compare to nil on just data 
>> pointer. If one wanted interface which doesn't require data, he could've 
>> easily created one with static stub variable. No additional checks, no 
>> "semi-nil" fat pointers, everything simple and consistent.
>>
>
> The rule is very simple: A nil-interface is one that has no dynamic value. 
> All values are treated the same for this purpose. All types are treated the 
> same. I don't understand how that is anything but simple and consistent. It 
> might be less understandable for some other reason, but I don't think it's 
> simplicity or consistency.
>
>
>> On Thursday, August 27, 2020 at 12:20:59 PM UTC+3 
>> axel.wa...@googlemail.com wrote:
>>
>>> On Thu, Aug 27, 2020 at 11:10 AM targe...@gmail.com <targe...@gmail.com> 
>>> wrote:
>>>
>>>> it would definitely. Though price for consistency looks very much 
>>>> acceptable.
>>>
>>>
>>> I don't think "consistency" is at all the right word here. If anything, 
>>> things would get *less* consistent, not more.
>>>
>>> > Personally, I would also find it very confusing, if converting a T to 
>>>> a T changed program behavior
>>>> Sorry, didn't get it. Are you saying that nil pointer -> nil interface 
>>>> is more confusing?
>>>>
>>>
>>> I'm saying the current situation is less confusing than what you 
>>> describe, yes.
>>>
>>> AIUI, with what you describe, if I have a variable `x` of type `*T` and 
>>> an interface variable `y`, then `y = x` and `y = (*T)(x)` have different 
>>> semantics. I think it is strange to have a conversion of `x` *to its own 
>>> type* have any sort of semantic implication. It should be a no-op.
>>>
>>>
>>>> On Thursday, August 27, 2020 at 11:49:16 AM UTC+3 
>>>> axel.wa...@googlemail.com wrote:
>>>>
>>>>> On Thu, Aug 27, 2020 at 10:06 AM targe...@gmail.com <
>>>>> targe...@gmail.com> wrote:
>>>>>
>>>>>> Not sure if it was mentioned here, but IMO the main issues isn't nil 
>>>>>> data itself, but how easy it's created. It'd be much less of a surprise 
>>>>>> if 
>>>>>> creating nil-data required explicit cast from nil struct pointer to 
>>>>>> interface pointer and resulted in just nil interface pointer in case of 
>>>>>> implicit cast. Though such change is almost certainly breaking one.
>>>>>>
>>>>>
>>>>> This would require to insert extra nil-checks when assigning a 
>>>>> pointer-value to an interface, as the compiler can't know if a pointer is 
>>>>> nil or not. Personally, I would also find it very confusing, if 
>>>>> converting 
>>>>> a T to a T changed program behavior (though arguably, there is one such 
>>>>> case currently with `uintptr(uintptr(unsafe.Pointer))`. But usage of 
>>>>> `unsafe` seems sufficiently advanced).
>>>>>  
>>>>>
>>>>>>
>>>>>> On Monday, August 24, 2020 at 7:08:17 AM UTC+3 alex.be...@gmail.com 
>>>>>> wrote:
>>>>>>
>>>>>>> Can we at least move with the 
>>>>>>> https://github.com/golang/go/issues/22729 , please? Anything will 
>>>>>>> help with the current mess.
>>>>>>>
>>>>>>>
>>>>>>> On Sunday, August 23, 2020 at 8:52:30 PM UTC-7, Ian Lance Taylor 
>>>>>>> wrote:
>>>>>>>
>>>>>>>> On Sun, Aug 23, 2020 at 1:16 PM Denis Cheremisov 
>>>>>>>> <denis.c...@gmail.com> wrote: 
>>>>>>>> > 
>>>>>>>> > You may use something like this 
>>>>>>>> > 
>>>>>>>> >         value2 := 
>>>>>>>> *(*uint64)(unsafe.Pointer(uintptr(unsafe.Pointer(&value)) + 8)) 
>>>>>>>> >         if value2 == 0 { 
>>>>>>>> >                 return true 
>>>>>>>> >         } 
>>>>>>>> > 
>>>>>>>> > on AMD64, should work also for any 64 bit architecture (at least 
>>>>>>>> I believe so). Remember though this is hacky and may stop working 
>>>>>>>> once. 
>>>>>>>>
>>>>>>>> You could do that, but please don't. 
>>>>>>>>
>>>>>>>> Ian 
>>>>>>>>
>>>>>>>>
>>>>>>>> > воскресенье, 23 августа 2020 г. в 22:58:51 UTC+3, Aviv Eyal: 
>>>>>>>> >> 
>>>>>>>> >> I was trying to show that the current behavior is confusing and 
>>>>>>>> that fmt.Print() needing to resort to panic-and-recover is kinda code 
>>>>>>>> smell, but I sorts-of convinced myself that the current behavior is 
>>>>>>>> right, 
>>>>>>>> or at least consistent. 
>>>>>>>> >> 
>>>>>>>> >> In my code, I got bit because I sometimes use v *Type to denote 
>>>>>>>> "I may or may not have a value here" (where Type is a value-type). 
>>>>>>>> >> This is probably a bad practice on my behalf, because I break 
>>>>>>>> the Liskov substitution principle: there is a value of `*Type` that is 
>>>>>>>> not 
>>>>>>>> a valid value of `Type`, and I let this value slip by. 
>>>>>>>> >> 
>>>>>>>> >> In this case, `v Type` implements Stringer (i.e. valid callee 
>>>>>>>> for `v.String()`, but `v *Type`, in the strictest sense, does not. 
>>>>>>>> >> The only reason we can write: 
>>>>>>>> >> 
>>>>>>>> >>     func (Type) String() string {...} 
>>>>>>>> >>     v *Type = &Type{...} 
>>>>>>>> >>     _ = v.String() 
>>>>>>>> >> 
>>>>>>>> >> and have it compile, is syntactic sugar: `v` gets implicitly 
>>>>>>>> de-referenced, and there's an implicit assumption that it's not nil. 
>>>>>>>> >> And there's a matching syntactic sugar for converting `Type` to 
>>>>>>>> a `*Type`. 
>>>>>>>> >> 
>>>>>>>> >> So, In the code: 
>>>>>>>> >> 
>>>>>>>> >>     func (Type) String() string {...} 
>>>>>>>> >> 
>>>>>>>> >>     v *Type = nil 
>>>>>>>> >>     r interface{} = v 
>>>>>>>> >>     _, ok = r.(Stringer) 
>>>>>>>> >> 
>>>>>>>> >> What I really want to ask is "Can I, at runtime, call 
>>>>>>>> r.String()?", whereas the question Go answers is "Is any of `r`, `*r`, 
>>>>>>>> or 
>>>>>>>> `&r` defines .String()?" - which matches the static semantics of 
>>>>>>>> `r.String()`. 
>>>>>>>> >> 
>>>>>>>> >> So, while I should probably not use *Type as a replacement for 
>>>>>>>> Optional<Type>, I think it might make sense to have some operator that 
>>>>>>>> can 
>>>>>>>> determine, at run-time, if a call `r.String()` is valid (including a 
>>>>>>>> nil-check). 
>>>>>>>> >> 
>>>>>>>> >> 
>>>>>>>> >> -- Aviv 
>>>>>>>> >> 
>>>>>>>> >> On Saturday, April 11, 2020 at 4:48:28 PM UTC+3 
>>>>>>>> ren...@ix.netcom.com wrote: 
>>>>>>>> >>> 
>>>>>>>> >>> I agree with the OP. The usefulness of nil interfaces is pretty 
>>>>>>>> limited. Show me a useful case that cant easily be implemented with 
>>>>>>>> non-nil 
>>>>>>>> interfaces. 
>>>>>>>> >>> 
>>>>>>>> >>> I would argue that allowing nil interfaces causes more subtle 
>>>>>>>> latent bugs and makes it harder to reason about the correctness of 
>>>>>>>> code 
>>>>>>>> when reviewing it. 
>>>>>>>> >>> 
>>>>>>>> >>> It just feels wrong. I realize I’m probably in the minority 
>>>>>>>> here but the OP is not alone. 
>>>>>>>> >>> 
>>>>>>>> >>> On Apr 11, 2020, at 8:20 AM, 'Axel Wagner' via golang-nuts <
>>>>>>>> golan...@googlegroups.com> wrote: 
>>>>>>>> >>> 
>>>>>>>> >>> On Fri, Apr 10, 2020 at 7:17 PM <cpu...@gmail.com> wrote: 
>>>>>>>> >>>> 
>>>>>>>> >>>> I realize I'm reviving an age-old discussion here and 
>>>>>>>> apologize for bringing up the undead. I happend to run into this when 
>>>>>>>> my 
>>>>>>>> application panicked when some interfaces where initialized with nil 
>>>>>>>> mock 
>>>>>>>> objects instead of being left uninitialized as in production mode. 
>>>>>>>> >>> 
>>>>>>>> >>> 
>>>>>>>> >>> Let's imagine a world in which `foo == nil` also is true if 
>>>>>>>> `foo` is an interface-value containing a nil-pointer. Let's say in 
>>>>>>>> this 
>>>>>>>> world, someone sends a message to golang-nuts. They wrote a mock for 
>>>>>>>> the 
>>>>>>>> same code. And since it's just a mock, they just returned static value 
>>>>>>>> from 
>>>>>>>> its methods and didn't need to care if the pointer was nil or not. 
>>>>>>>> They are 
>>>>>>>> confused, because the passed in this mock, but the code just assumed 
>>>>>>>> the 
>>>>>>>> field was uninitialized and never called into their mock. What would 
>>>>>>>> you 
>>>>>>>> tell them? Why is their confusion less valid? 
>>>>>>>> >>> 
>>>>>>>> >>>> This would be an example where a nil implementing fooer is 
>>>>>>>> never caught: 
>>>>>>>> >>>> 
>>>>>>>> >>>> type fooer interface { 
>>>>>>>> >>>>  foo() 
>>>>>>>> >>>> } 
>>>>>>>> >>>> 
>>>>>>>> >>>> type other struct{} 
>>>>>>>> >>>> 
>>>>>>>> >>>> func (o *other) foo() {} // implement fooer 
>>>>>>>> >>>> 
>>>>>>>> >>>> func main() { 
>>>>>>>> >>>>  var f fooer 
>>>>>>>> >>>> 
>>>>>>>> >>>>  var p *other // nil 
>>>>>>>> >>>>  f = p // it is a fooer so I can assign it 
>>>>>>>> >>>> 
>>>>>>>> >>>>  if f == nil { 
>>>>>>>> >>>>     // will not get here 
>>>>>>>> >>>>  } 
>>>>>>>> >>>> } 
>>>>>>>> >>>> 
>>>>>>>> >>>> 
>>>>>>>> >>>> My confusion comes from the point that the nil interface is 
>>>>>>>> apparently not "a nil-pointer with the correct method set" while 
>>>>>>>> *other is 
>>>>>>>> even if nil. 
>>>>>>>> >>> 
>>>>>>>> >>> 
>>>>>>>> >>> In the code you posted, even a nil *other is a perfectly fine 
>>>>>>>> implementation of fooer. You can call `(*other)(nil).foo()` without 
>>>>>>>> any 
>>>>>>>> problems. 
>>>>>>>> >>> So, as you illustrated, calling methods on a nil-pointer can be 
>>>>>>>> totally fine. A nil-interface, OTOH, doesn't have any methods to call, 
>>>>>>>> as 
>>>>>>>> it doesn't contain a dynamic value. If you write 
>>>>>>>> `(*other)(nil).foo()`, it 
>>>>>>>> is completely clear what code gets called - even if that code *might* 
>>>>>>>> panic. If you write `fooer(nil).foo()`, what code should be called in 
>>>>>>>> your 
>>>>>>>> opinion? 
>>>>>>>> >>> 
>>>>>>>> >>> I think it's easy to see that a nil-interface and a nil-pointer 
>>>>>>>> stored in an interface are very different things. Even from first 
>>>>>>>> principles, without deep knowledge of the language. And if they are 
>>>>>>>> obviously different, I don't understand why you'd find it confusing 
>>>>>>>> that 
>>>>>>>> they are not the same in this particular manner. 
>>>>>>>> >>> 
>>>>>>>> >>>> The above is a case where that might happen. In can be worked 
>>>>>>>> around but it is unexpected unless the programmer is deeply rooted in 
>>>>>>>> the 
>>>>>>>> language definition. 
>>>>>>>> >>> 
>>>>>>>> >>> 
>>>>>>>> >>> I fully agree with that. What I *don't* agree with, is where 
>>>>>>>> you attribute the problem here. You say, the problem is that the 
>>>>>>>> nil-check 
>>>>>>>> is ill-behaved. I say that - if anything - the original nil-assignment 
>>>>>>>> is 
>>>>>>>> ill-behaved. Having `(fooer)((*other)(nil)) == nil` be true is 
>>>>>>>> semantically 
>>>>>>>> wrong, because by checking against `nil`, you are checking if you have 
>>>>>>>> a 
>>>>>>>> correct implementation - and you might well have a correct 
>>>>>>>> implementation, 
>>>>>>>> even if it's using a nil-pointer. 
>>>>>>>> >>> 
>>>>>>>> >>> Note, that the contained pointer being nil isn't the *only* 
>>>>>>>> case in which calling the method might panic. For example, what about 
>>>>>>>> this 
>>>>>>>> code? 
>>>>>>>> >>> https://play.golang.org/p/lNq0qphez7v 
>>>>>>>> >>> Shouldn't the `nil`-check also catch that? After all, calling 
>>>>>>>> the method panics, so it's clearly not a valid implementation - even 
>>>>>>>> if x 
>>>>>>>> itself is not nil. Why is a nil-pointer more special than any other 
>>>>>>>> value 
>>>>>>>> that causes a method to panic? 
>>>>>>>> >>> 
>>>>>>>> >>>> Seems as of today that there is no tooling to support that 
>>>>>>>> check. Maybe it's not a widespread issue. 
>>>>>>>> >>> 
>>>>>>>> >>> 
>>>>>>>> >>> As of today, the language also isn't changed :) Maybe someone 
>>>>>>>> who think this is important enough to change the language, could also 
>>>>>>>> feel 
>>>>>>>> it's important enough to write this tooling. 
>>>>>>>> >>> 
>>>>>>>> >>>> 
>>>>>>>> >>>> -- 
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>>>>>>>> https://groups.google.com/d/msgid/golang-nuts/e0dbcd38-510e-43b9-b363-2af1c636250b%40googlegroups.com.
>>>>>>>>  
>>>>>>>>
>>>>>>>> >>> 
>>>>>>>> >>> -- 
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>>>>>>>> >>> 
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>>>>>>>>  
>>>>>>>>
>>>>>>>> > 
>>>>>>>> > -- 
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>>>>>>>>
>>>>>>> > To unsubscribe from this group and stop receiving emails from it, 
>>>>>>>> send an email to golan...@googlegroups.com. 
>>>>>>>>
>>>>>>> > To view this discussion on the web visit 
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>>>>>>>>  
>>>>>>>>
>>>>>>>>
>>>>>>> -- 
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>>>>>>
>>>>> To view this discussion on the web visit 
>>>>>> https://groups.google.com/d/msgid/golang-nuts/84244528-84e6-4c2e-89bf-7fbf0590e132n%40googlegroups.com
>>>>>>  
>>>>>> <https://groups.google.com/d/msgid/golang-nuts/84244528-84e6-4c2e-89bf-7fbf0590e132n%40googlegroups.com?utm_medium=email&utm_source=footer>
>>>>>> .
>>>>>>
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