I tried to write down my own CUDA / NVIDIA GPU driver in native Go last weekend. To my great surprise, CUDA and pretty much all high performance software/hardware from NVIDIA is proprietary close-source C/C++ code. Meaning, you can't write native Go driver even if you wanted to. Forget Go, people are trying to reverse engineer it in C/C++ with limited success. >From what I heard OpenCV is not a priority for NVIDIA either. Then I looked up what Apple is doing with their Neural Engine in latest chips. It too is closed-source Objective-C, Swift. I suspect situation with other powerful hardware is the same. Moore's law seem to be about GPU lately, and everyone is locking it in. Kind of not in the spirit open-source and Linux. That's quite bad state of affairs for Go and computing in general. Yikes!
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