I tried to write down my own CUDA / NVIDIA GPU driver in native Go last 
weekend. To my great surprise, CUDA and pretty much all high performance 
software/hardware from NVIDIA is proprietary close-source C/C++ code. 
Meaning, you can't write native Go driver even if you wanted to. Forget Go, 
people are trying to reverse engineer it in C/C++ with limited success. 
>From what I heard OpenCV is not a priority for NVIDIA either. Then I looked 
up what Apple is doing with their Neural Engine in latest chips. It too is 
closed-source Objective-C, Swift. I suspect situation with other powerful 
hardware is the same. Moore's law seem to be about GPU lately, and everyone 
is locking it in. Kind of not in the spirit open-source and Linux. That's 
quite bad state of affairs for Go and computing in general. Yikes!

Just want to see what others are thinking.

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