is this available on GAE now? also, can multiple goroutines be used to
service user requests from a single instance? I had though the Go blog
had stated this wasn't available on GAE yet



On Jun 12, 8:52 pm, "Ikai Lan (Google)" <[email protected]> wrote:
> Depends on how much number crunching. I say just use the language you like
> the best. Unless you're doing some kind of non-linear ops (and a LOT of
> them) you might not get the efficiency you're looking for moving to Java.
> The number crunching would have to be very significant relative to the time
> it takes to do IO for language speed to make a difference for simple math.
>
> One advantage the Go runtime has over Python and Java is that you can fire
> off Goroutines within a process. A Goroutine is to Go what a Thread is to
> Java or a fork is to Python. You communicate between Goroutines using
> channels and multiplex channels using the "select" statement. If you can
> break up your heavy computation into lots of small bits, you will consume
> the same amount of CPU but will consume less wallclock time, returning to
> the user faster.
>
> Ikai Lan
> Developer Programs Engineer, Google App Engine
> Blog:http://googleappengine.blogspot.com
> Twitter:http://twitter.com/app_engine
> Reddit:http://www.reddit.com/r/appengine
>
>
>
>
>
>
>
> On Mon, Jun 13, 2011 at 7:47 AM, supercobra <[email protected]> wrote:
> > Go is slower than Java and Java has all the libraries and tools (IDE,
> > debuggers, refactoring, profiling, etc...) that you'll need.
>
> > Here are the speed test results from a Google study:
>
> >http://www.readwriteweb.com/hack/2011/06/cpp-go-java-scala-performanc...
>
> > -- [email protected]
> >http://supercobrablogger.blogspot.com/
>
> > On Sun, Jun 12, 2011 at 6:39 PM, jay <[email protected]> wrote:
> > > Hi All,
>
> > > Anybody had a chance to play around with Go yet?
>
> > > My games are CPU heavy because I do a lot of number crunching on game
> > > data every time a user requests the game page. This code really has
> > > nothing to do with app engine but is pure game code. I would image
> > > this code would be significantly faster that Python.
>
> > > Anybody have any experiences to share yet?
>
> > > --
> > > You received this message because you are subscribed to the Google Groups
> > "Google App Engine" group.
> > > To post to this group, send email to [email protected].
> > > To unsubscribe from this group, send email to
> > [email protected].
> > > For more options, visit this group at
> >http://groups.google.com/group/google-appengine?hl=en.
>
> > --
> > You received this message because you are subscribed to the Google Groups
> > "Google App Engine" group.
> > To post to this group, send email to [email protected].
> > To unsubscribe from this group, send email to
> > [email protected].
> > For more options, visit this group at
> >http://groups.google.com/group/google-appengine?hl=en.

-- 
You received this message because you are subscribed to the Google Groups 
"Google App Engine" group.
To post to this group, send email to [email protected].
To unsubscribe from this group, send email to 
[email protected].
For more options, visit this group at 
http://groups.google.com/group/google-appengine?hl=en.

Reply via email to