http://blog.golang.org/2011/05/go-and-google-app-engine.html

>From my understanding  goroutines belong to one 'request'

On Mon, Jun 13, 2011 at 6:42 PM, bFlood <[email protected]> wrote:
> is this available on GAE now? also, can multiple goroutines be used to
> service user requests from a single instance? I had though the Go blog
> had stated this wasn't available on GAE yet
>
>
>
> On Jun 12, 8:52 pm, "Ikai Lan (Google)" <[email protected]> wrote:
>> Depends on how much number crunching. I say just use the language you like
>> the best. Unless you're doing some kind of non-linear ops (and a LOT of
>> them) you might not get the efficiency you're looking for moving to Java.
>> The number crunching would have to be very significant relative to the time
>> it takes to do IO for language speed to make a difference for simple math.
>>
>> One advantage the Go runtime has over Python and Java is that you can fire
>> off Goroutines within a process. A Goroutine is to Go what a Thread is to
>> Java or a fork is to Python. You communicate between Goroutines using
>> channels and multiplex channels using the "select" statement. If you can
>> break up your heavy computation into lots of small bits, you will consume
>> the same amount of CPU but will consume less wallclock time, returning to
>> the user faster.
>>
>> Ikai Lan
>> Developer Programs Engineer, Google App Engine
>> Blog:http://googleappengine.blogspot.com
>> Twitter:http://twitter.com/app_engine
>> Reddit:http://www.reddit.com/r/appengine
>>
>>
>>
>>
>>
>>
>>
>> On Mon, Jun 13, 2011 at 7:47 AM, supercobra <[email protected]> wrote:
>> > Go is slower than Java and Java has all the libraries and tools (IDE,
>> > debuggers, refactoring, profiling, etc...) that you'll need.
>>
>> > Here are the speed test results from a Google study:
>>
>> >http://www.readwriteweb.com/hack/2011/06/cpp-go-java-scala-performanc...
>>
>> > -- [email protected]
>> >http://supercobrablogger.blogspot.com/
>>
>> > On Sun, Jun 12, 2011 at 6:39 PM, jay <[email protected]> wrote:
>> > > Hi All,
>>
>> > > Anybody had a chance to play around with Go yet?
>>
>> > > My games are CPU heavy because I do a lot of number crunching on game
>> > > data every time a user requests the game page. This code really has
>> > > nothing to do with app engine but is pure game code. I would image
>> > > this code would be significantly faster that Python.
>>
>> > > Anybody have any experiences to share yet?
>>
>> > > --
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>>
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>
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