Hallo, I would really like to use GAE for a little game server. It shouldn't be real-time but just for a round-based game. However, as GAE does not support any permanent connections, the only possibility to allow for notifications of the clients for news would be to make many requests like 60-120 per minute for updates. For example, if I programmed a little chess program and it is white's turn, black had to ask the server permanently on whether white did make a move (P2P wouldn't be nice as I want the user to avoid acting as a server).
I could also use channels but I think that the manipulation hazard is far higher when using javascript than e.g. using a normal java applet, so that I would rather use a normal java applet. So, is it allowed to make many requests towards a GAE server or would that be considered as flooding or abusing? Are there any new techniques for client notification which I might not have read about so far? Thank you very much! Michael -- You received this message because you are subscribed to the Google Groups "Google App Engine" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-appengine?hl=en.
