By now, I traced the problems described yesterday to a conflict
between prototype.js and the current gadget API. In a very simple test
gadget, basic API calls like gadgets.window.adjustHeight() will cease
to work if prototype.js is included. The actual gadget in question was
developed using the prototype library, which has not been a problem
for years. Something within the gadget API must have changed a few
days ago, causing the conflict. Anyone having similar problems? Any
chance to solve this without a complete re-write of our gadget?

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