By now, I traced the problems described yesterday to a conflict between prototype.js and the current gadget API. In a very simple test gadget, basic API calls like gadgets.window.adjustHeight() will cease to work if prototype.js is included. The actual gadget in question was developed using the prototype library, which has not been a problem for years. Something within the gadget API must have changed a few days ago, causing the conflict. Anyone having similar problems? Any chance to solve this without a complete re-write of our gadget?
-- You received this message because you are subscribed to the Google Groups "iGoogle Developer Forum" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/Google-Gadgets-API?hl=en.
