This brings another question, however. How do you access the injector?
I've tried injecting it but Guice complains that I cannot do that.

Cheers,

   Philippe

On Wed, Nov 3, 2010 at 8:58 PM, Kartik Kumar <[email protected]> wrote:
> If you have a reference to already instantiated object, can't you use
> Injector#injectMembers(Object)
>
> On Wed, Nov 3, 2010 at 3:52 PM, David <[email protected]> wrote:
>>
>> UPDATE:
>> In the few days of waiting for my post to pass moderation,  the
>> developer of the 3rd party library contacted me.  Turns out there IS
>> actually a way to pass an already instantiated object for the GUI to
>> use and call. He updated his wiki to document how. This basically
>> solves my problem though I am still curious about the question itself.
>>
>> Thanks,
>> ~David
>>
>>
>> On Oct 31, 7:33 pm, David <[email protected]> wrote:
>> > Alright I have read through the Guice user-guides and I am using Guice
>> > on several projects now.  I am still pretty new to Guice though.
>> > Currently I have run into a bit of a snag and I wanted some advice on
>> > how to proceed. I don't know how to solve the following issue except
>> > by using static factories (which I know is frowned upon).
>> >
>> > Lets say I have a service, 'MyService', which is bound to
>> > 'MyServiceImpl', is injected into multiple places in my project, and
>> > is a Singleton (it has state that all parts of the program must be
>> > aware of). So far so good.  This works as expected.
>> >
>> > Now one of the places I need access to this service is a class call
>> > 'MyGuiScreenController' which implements a third party interface,
>> > 'ScreenController'. Now here is where things get interesting.  The
>> > rest of my code never touches MyGuiScreenController.  It is
>> > instantiated (using a default, no argument constructor) by a third
>> > party (GUI) library via reflection.  I have no control over this
>> > process.  It has an inherited method 'bind' which is called when the
>> > GUI is setup, and then any number of methods I define based on GUI
>> > events.
>> >
>> > Now as I said, I could probably get away with a static factory and
>> > call said factory inside the bind method to get access to 'MyService',
>> > but is this the only way?  It might get especially ugly as I will
>> > probably have many similar classes to  'MyGuiScreenController', all
>> > needing certain other service classes.  Will I need to make a static
>> > factory for each one of these?  That seems like a bad solution, but
>> > the only one I can figure out at the moment.
>> >
>> > Thanks for any help and please ask any questions if I did not explain
>> > myself fully.
>> >
>> > ~David
>>
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