Phillippe,

Perhaps you're referring to binding an Injector.  No, you can't do that.

You can, however, easily inject an Injector.  Just don't bind it...you get
that for free.

-Fred

On Thu, Nov 4, 2010 at 12:06 AM, Philippe Beaudoin <
[email protected]> wrote:

> This brings another question, however. How do you access the injector?
> I've tried injecting it but Guice complains that I cannot do that.
>
> Cheers,
>
>   Philippe
>
> On Wed, Nov 3, 2010 at 8:58 PM, Kartik Kumar <[email protected]>
> wrote:
> > If you have a reference to already instantiated object, can't you use
> > Injector#injectMembers(Object)
> >
> > On Wed, Nov 3, 2010 at 3:52 PM, David <[email protected]> wrote:
> >>
> >> UPDATE:
> >> In the few days of waiting for my post to pass moderation,  the
> >> developer of the 3rd party library contacted me.  Turns out there IS
> >> actually a way to pass an already instantiated object for the GUI to
> >> use and call. He updated his wiki to document how. This basically
> >> solves my problem though I am still curious about the question itself.
> >>
> >> Thanks,
> >> ~David
> >>
> >>
> >> On Oct 31, 7:33 pm, David <[email protected]> wrote:
> >> > Alright I have read through the Guice user-guides and I am using Guice
> >> > on several projects now.  I am still pretty new to Guice though.
> >> > Currently I have run into a bit of a snag and I wanted some advice on
> >> > how to proceed. I don't know how to solve the following issue except
> >> > by using static factories (which I know is frowned upon).
> >> >
> >> > Lets say I have a service, 'MyService', which is bound to
> >> > 'MyServiceImpl', is injected into multiple places in my project, and
> >> > is a Singleton (it has state that all parts of the program must be
> >> > aware of). So far so good.  This works as expected.
> >> >
> >> > Now one of the places I need access to this service is a class call
> >> > 'MyGuiScreenController' which implements a third party interface,
> >> > 'ScreenController'. Now here is where things get interesting.  The
> >> > rest of my code never touches MyGuiScreenController.  It is
> >> > instantiated (using a default, no argument constructor) by a third
> >> > party (GUI) library via reflection.  I have no control over this
> >> > process.  It has an inherited method 'bind' which is called when the
> >> > GUI is setup, and then any number of methods I define based on GUI
> >> > events.
> >> >
> >> > Now as I said, I could probably get away with a static factory and
> >> > call said factory inside the bind method to get access to 'MyService',
> >> > but is this the only way?  It might get especially ugly as I will
> >> > probably have many similar classes to  'MyGuiScreenController', all
> >> > needing certain other service classes.  Will I need to make a static
> >> > factory for each one of these?  That seems like a bad solution, but
> >> > the only one I can figure out at the moment.
> >> >
> >> > Thanks for any help and please ask any questions if I did not explain
> >> > myself fully.
> >> >
> >> > ~David
> >>
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