Yes, before you say anything, this is a complete "quick fix work-
around" for the "feature" that auto-magically fires the click event
after the "MapMouseEvent.DRAG_END" event:

private var _isMouseDragging:Boolean = false;

private function onMapMouseDragStart(e:MapMouseEvent):void    //The
DRAG_START event
{
        _isMouseDragging = true;
}
private function onMapMouseDragEnd(e:MapMouseEvent):void   //The
DRAG_END event
{
        //Quick fix for click event fired straight after "onMapMouseDragEnd"
        var mouseDragTimer:Timer = new Timer(.5, 1);
        mouseDragTimer.addEventListener(TimerEvent.TIMER_COMPLETE,
onMapMouseReallyDragEnd);
        mouseDragTimer.start();
}
private function onMapMouseReallyDragEnd(e:TimerEvent):void
{
        _isMouseDragging = false;
}

private function onMouseClick(e:MapMouseEvent):void
{
        if (!_isMouseDragging)
        {
                //Execute this code when the mouse clicks the map...
        }
}

Timers rule AS3!
--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google Groups 
"Google Maps API For Flash" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to [EMAIL PROTECTED]
For more options, visit this group at 
http://groups.google.com/group/google-maps-api-for-flash?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to