Hey all,

Been trying to find a solution to this, but no luck so far.  Maybe
someone else can shed some light.


So I create map and then add a GPolygon that has a hover event.
I then add a TileLayerOverlay that highlights certain features of the
polygon (say a heatmap).

Now the hover event of the GPolygon wont fire.

Anyway to make that fire? Maybe playing with panes? Problem is, I need
that tile overlay to be on top of the polygon.

Best,
-Matt


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