Figured it out. Basically had to disable mouse for the entire pane that the tile layer is on.
paneMgr.getPaneById(PaneId.PANE_MARKER).addOverlay(tileLayerOverlay); var test:UIComponent = tileLayerOverlay.foreground as UIComponent; test.mouseChildren = false; test.mouseEnabled = false; test.parent.mouseChildren = false; test.parent.mouseEnabled = false; On Jan 28, 10:57 am, mattm8305 <[email protected]> wrote: > Hey all, > > Been trying to find a solution to this, but no luck so far. Maybe > someone else can shed some light. > > So I create map and then add a GPolygon that has a hover event. > I then add a TileLayerOverlay that highlights certain features of the > polygon (say a heatmap). > > Now the hover event of the GPolygon wont fire. > > Anyway to make that fire? Maybe playing with panes? Problem is, I need > that tile overlay to be on top of the polygon. > > Best, > -Matt --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Maps API For Flash" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/google-maps-api-for-flash?hl=en -~----------~----~----~----~------~----~------~--~---
