Figured it out. Basically had to disable mouse for the entire pane
that the tile layer is on.

paneMgr.getPaneById(PaneId.PANE_MARKER).addOverlay(tileLayerOverlay);

var test:UIComponent = tileLayerOverlay.foreground as UIComponent;
test.mouseChildren = false;
test.mouseEnabled = false;
test.parent.mouseChildren = false;
test.parent.mouseEnabled = false;


On Jan 28, 10:57 am, mattm8305 <[email protected]> wrote:
> Hey all,
>
> Been trying to find a solution to this, but no luck so far.  Maybe
> someone else can shed some light.
>
> So I create map and then add a GPolygon that has a hover event.
> I then add a TileLayerOverlay that highlights certain features of the
> polygon (say a heatmap).
>
> Now the hover event of the GPolygon wont fire.
>
> Anyway to make that fire? Maybe playing with panes? Problem is, I need
> that tile overlay to be on top of the polygon.
>
> Best,
> -Matt
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