OR maybe this is what you are looking for?
var pt:Point = new Point(tilePos.x*tileSize, tilePos.y*tileSize);
var ll:LatLng = this.map.fromPointToLatLng(pt, zoom);
var pt2:Point = new Point((tilePos.x+1)*tileSize, (tilePos.y
+1)*tileSize);
var ll2:LatLng = this.map.fromPointToLatLng(pt2, zoom);
I use this in a TileLayer class in the loadTile method.
Javier de la Torre
www.vizzuality.com
On Jan 29, 2009, at 12:30 AM, Michael Hansen wrote:
>
> OK, so I have the lat/lng to pixel/tile calcs all worked out. Anyone
> have the reverse worked out before I go re-invent the wheel?
> >
--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google Groups
"Google Maps API For Flash" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[email protected]
For more options, visit this group at
http://groups.google.com/group/google-maps-api-for-flash?hl=en
-~----------~----~----~----~------~----~------~--~---