Hi Marko-

Looks great.  Thanks for sharing your code.  Have you tried adding
individual eventlisteners to each marker?  Would that be possible with
your design?

cheers

On Feb 22, 1:19 am, "[email protected]"
<[email protected]> wrote:
> Ok, just realized, that I really don't have to call
> fromLatLngToPaneCoords for every marker when positionOverlay fires. I
> changed the app so, that when map is panned ( i.e. zoom level does not
> change ), fromLatLngToPaneCoords is only called for one marker which
> determines the delta amount that all markers must be moved. If
> zoomlevel changes, all marker positions are recalculated with
> fromLatLngToPaneCoords. This changed the performance dramatically and
> now even firefox can handle the 1000 markers easily. The new app is
> here with view source enabled:
>
> http://www.elisanet.fi/marko_rautajoki/overlaygrouping/bin-release/gm...
>
> -Marko
>
> On 21 helmi, 09:43, "[email protected]"
>
> <[email protected]> wrote:
> > I triend grouping the markers in to a single layer. The performance is
> > indeed very much better than when using separate overlay for each
> > marker. Here is the app( i've enabled view source ):
>
> >http://www.elisanet.fi/marko_rautajoki/overlaygrouping/bin-release/gm...
>
> > For comparison here is the same app with default GMap markers:
>
> >http://www.elisanet.fi/marko_rautajoki/overlaygrouping/bin-release/gm...
>
> > I don't know if my implementation of grouping the markers is any where
> > near optimal, but still the performance seems to increase
> > significantly from using the default Markers. For some reason though,
> > performance with IE7 is much better than with Firefox ( Does anyone
> > have any idea why this is the case? ).
>
> > I used a separate UIComponent on top of the map as a container for my
> > markers. This solution seemed to have a better performance than by
> > using one of the maps panes. The operation that causes the most
> > performance issues seems to be the pane.fromLatLngToPaneCoords
> > ( ... ).
>
> > Even with overlay grouping the performance is not nearly perfect. For
> > example the app atthttp://madoffmap.com/performsmuch better and
> > even seems to have much more markers. Maybe they are not
> > using .fromLatLngToPaneCoords at madoffmap because with that many
> > markers that operation alone would cause problems...
>
> > -Marko
>
> > On 21 helmi, 02:41, Bryan Dunbar <[email protected]> wrote:
>
> > > Pamela - Thanks for the code samples. Seems still though that when adding 
> > > a
> > > lot of markers the panning slows down tremendously.
>
> > > For my case I'm trying to manage layers of polygons that I'm creating by
> > > parsing an ESRI shape file and creating polygons (actually a bunch of
> > > encoded polylines). I currently have a map with all the countries of the
> > > world outlined via this technique but the pan/zoom performance is not 
> > > good.
> > > So, I'm looking to create a new overlay type that is basically a 
> > > collection
> > > of polylines and can pefrom when panning/zooming.
>
> > > I'm going to take a shot at it. If I get anywhere with it I'll be sure to
> > > post some code.  If anybody has some ideas please feel free to email/post.
>
> > > Thanks,
> > > Bryan
>
> > > On Fri, Feb 20, 2009 at 5:08 PM, pamela fox <[email protected]> wrote:
>
> > > > Hey all-
>
> > > > Bart, thanks for a great description of what you do for better
> > > > performance. I know another developer that does that with great
> > > > success as well (see:http://madoffmap.com/)
>
> > > > For those looking to emulate, there are various examples of
> > > > OverlayBase subclasses here:
>
> > > >http://code.google.com/apis/maps/documentation/flash/demogallery.html...
>
> > > > I do want to say that we are working on improving the performance of
> > > > overlays (particularly markers) in the Flash API still - likely in the
> > > > next version. But Bart's idea is a great one to implement, regardless.
>
> > > > - pamela
>
> > > > On Sat, Feb 21, 2009 at 8:31 AM, Bryan Dunbar <[email protected]>
> > > > wrote:
> > > > > Bart - Do you have an example of extending overlay base? i'm in the
> > > > middle
> > > > > of implementing the idea of "layers", i.e. collection of
> > > > > polylines/polygons/markers. When I get a bunch of them on the map, say
> > > > for
> > > > > example a layer of the countries of the world the performance of 
> > > > > panning
> > > > > zooming becomes terrible. I think implementing something like your 
> > > > > custom
> > > > > overlay would be the right way to go.
>
> > > > > Thanks,
> > > > > Bryan
>
> > > > > On Fri, Feb 20, 2009 at 1:16 PM, [email protected]
> > > > > <[email protected]> wrote:
>
> > > > >> Very interesting point Bart. This might actually solve our problem. I
> > > > >> have to try this out immediately. Thanks very much for the input!
>
> > > > >> - Marko
>
> > > > >> On 20 helmi, 17:25, Bart <[email protected]> wrote:
> > > > >> > Marko,
>
> > > > >> > A second opinion on this:
>
> > > > >> > On a project where i need to load 500+ markers i found the 
> > > > >> > performance
> > > > >> > of the API Markers problematic indeed, regardless of me using 
> > > > >> > Flash or
> > > > >> > Flex, and any MS/Firefox/Chrome browser i try. Disappointing 
> > > > >> > because i
> > > > >> > would expect a Flash API to be much more powerful in this then it's
> > > > >> > JavaScript counterpart.
>
> > > > >> > Maybe this is because each individual marker is added as a separate
> > > > >> > overlay instead of grouping them all into a single overlay to 
> > > > >> > manage.
> > > > >> > In my case the Javascript API is not an option and i simply decided
> > > > >> > not to use the API markers but create my own instead.
>
> > > > >> > I created a class inheriting OverlayBase and load my own set of 
> > > > >> > Sprite
> > > > >> > objects with custom images, event handlers etc. all into this 
> > > > >> > single
> > > > >> > custom layer. No problem whatsoever the performance is great, even
> > > > >> > with 500+ sprites which all get moved around when the 
> > > > >> > positionOverlay
> > > > >> > fires  (the user is dragging the map).
>
> > > > >> > Another benefit of creating my own custom overlay with markers is 
> > > > >> > that
> > > > >> > i am not "restricted" by how the API markers & info windows work,
> > > > >> > instead i can define the "look and feel" of the map interactions
> > > > >> > myself, out of the blue...
>
> > > > >> > Bart
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