Hey chris- Okay, thanks for letting us know what the problem was.
- pamela On Thu, Mar 19, 2009 at 4:43 AM, chris <[email protected]> wrote: > > Hi Pamela, > > Thank you very much for your response. After a lot of debugging, I > think I have finally identified the issue: > > My code, which is a Flex app, has a Flash Google Map inside of a Flex > Panel container, whose doubleClickEnabled property is set to true (for > unrelated reasons). > > If that property is set to true, the double click event [apparently] > gets swallowed by Flex's double click handler, and I see the behavior > mentioned in my original post. > If it's set to false, everything appears to work fine. > > I still don't understand why it ever did work before (which it did, > for quite awhile...) but anyway I think the Map is behaving > correctly. I apologize for the wild goose chase - I'll have to dive > into Flex's framework code to fix my problem. Thanks again for your > attention. > > Regards, > Chris > > On Mar 14, 5:36 am, pamela fox <[email protected]> wrote: >> Hi Chris- >> >> Since 1.6, markers do support double click. >> (Seehttp://code.google.com/p/gmaps-api-issues/issues/detail?id=405) >> >> I just tried it in 1.9 and it seemed like a double-click to me. What >> OS are you on? Do you have problems with double-click in other >> Flash/Flex apps? >> Are you using the Flex SWC or other SWC? >> >> - pamela >> >> On Fri, Mar 13, 2009 at 8:16 AM, chris <[email protected]> wrote: >> >> > I'm not sure if this is related or not, but I'm experiencing a problem >> > with double-clicks on markers. From the documentation, it's unclear >> > whether or not this is supported (one area says explicitly that it >> > isn't, but another implies that it is...) The behavior I'm seeing >> > using 1.9 (and ever since 1.7) is that a double-click won't fire >> > unless I do a "machine gun" click (i.e. roughly a 6-click in rapid >> > succession) in which case it will fire. Behavior is the same across >> > several browsers, platforms, and versions of Flash player. >> >> > Version 1.6 and previous of the API works great for marker double- >> > clicks, leading me to believe it's supposed to be supported. Does >> > anyone else have this problem, or know whether the marker is supposed >> > to be able to fire a double-click event? >> >> > Thanks, >> > Chris >> >> > On Mar 2, 11:10 am, Kevin Macdonald <[email protected]> >> > wrote: >> >> Hi >> >> >> I resolved the CLICK &DOUBLE_CLICKissue as follows: >> >> >> I handle a CLICK event by clearing a "double_click" flag and then set >> >> a timer to call function "X" in 500 milliseconds. >> >> I handle theDOUBLE_CLICKevent by simply setting the "double_click" >> >> flag. >> >> >> Function "X" examines the "double_click" flag: if it's set, we have a >> >> double click event to handle; otherwise we have a single click event >> >> to handle. >> >> >> You can see how this performs by visiting >> >> >>http://spatialdatabox.com/million-marker-map/million-marker-map.html >> >> >> and zooming in until you see individual markers. You can still double- >> >> click the map to zoom in, or single click over amarkerto display the >> >> info window (the markers, info window and the user's interaction with >> >> them is custom, which is why I handle all click events myself.) >> >> >> Here's the relevant code snippet, if you're curious: >> >> >> "in constructor" { >> >> map.addEventListener(MapMouseEvent.CLICK, onClick); >> >> map.addEventListener(MapMouseEvent.DOUBLE_CLICK, onDoubleClick); >> >> >> } >> >> >> private function onClick (e:MapMouseEvent):void >> >> { >> >> if (! handCursor.isVisible ()) { >> >> // Click is active only if hand cursor is visible. >> >> return; >> >> } >> >> >> doubleClickEvent = false; >> >> clickLatLon = e.latLng; >> >> >> // Wait to ensure this click isn't part of a double-click >> >> event. >> >> >> clickTimer = new Timer (DOUBLE_CLICK_INTERVAL_MSEC, 1); >> >> clickTimer.addEventListener(TimerEvent.TIMER, doClickTimer); >> >> clickTimer.start (); >> >> >> } >> >> >> private function onDoubleClick (e:MapMouseEvent):void >> >> { >> >> doubleClickEvent = true; >> >> clickLatLon = null; >> >> >> } >> >> >> private function doClickTimer (e:TimerEvent):void >> >> { >> >> if (doubleClickEvent || clickLatLon == null) { >> >> // Click was part of a double-click event. >> >> return; >> >> } >> >> >> // Handle single click event ... >> >> : >> >> : >> >> >> } >> >> >> Thank you >> >> >> On Mar 2, 1:44 am, sydney <[email protected]> wrote: >> >> >> > On 27 Feb, 21:13, Richard <[email protected]> wrote: >> >> >> > > I ended up just listening for the MOUSE_DOWN and inferring my own >> >> > > click. >> >> >> > > If you have to, you can catch the CLICK or MOUSE_DOWN and either: >> >> >> > > Create a timer, and have that TIMER event perform the click activity >> >> > > (make sure you null-out the persistent timer reference variable) >> >> > > or >> >> > > See that the timer exists, kill it, and perform theDOUBLE_CLICK >> >> > > activity. >> >> >> > As an ugly workaround, I tried catching the MOUSE_DOWN event and >> >> > setting up a timer. If I get another MOUSE_DOWN before the timer >> >> > expires then I have a double click and otherwise I have a single >> >> > click. Anyway, this did not work because if the two mouse clicks of a >> >> > double click are too close to each other (as it is the case in a >> >> > typical double click) then I don't receive the second MOUSE_DOWN event >> >> > at all. I kind of solved the problem by asking the user to press the >> >> > Shift key while performing a click, but I'm still looking for a better >> >> > solution. >> >> >> > Sydney > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Maps API For Flash" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/google-maps-api-for-flash?hl=en -~----------~----~----~----~------~----~------~--~---
