Hi Ian-
Thanks for letting us know. AIR is still in experimental mode right now, as
we have to work out a testing infrastructure for it. As you can see, it
tends to have some cross-platform issues. We'll look into this for testing.

Please continue developing with Windows. :)

- pamela

On Wed, Mar 18, 2009 at 3:35 AM, IanW <[email protected]> wrote:

>
> Very similar to:
>
> http://groups.google.com/group/google-maps-api-for-flash/browse_thread/thread/c4295136931d57d/b1437d001d3cb4de?lnk=gst&q=air#b1437d001d3cb4de
>
> I'm building a simple app that works fine in FB3 as a Web app.
>
> But just converted to an AIR app and very slow to go from
> initialization to tiles actually loading while run under FB3.
> Performance is also pretty poor once the AIR app is installed also.
> Both under Mac OS X 10.5.6.
>
> If I run the same project on a Windows PC under FB3, there is no
> problem, either while running under FB3 and once deployed. Windows PC
> is very old and overloaded, Mac is brand new shiny clean and fast.
>
> So, still an issue. Although where who knows, could be AIR runtime,
> could be Google API, could be Mac OS X.
>
> It isn't a biggy for me as I can develop under both Windows and Mac
> OSX, but prefer OS X.
>
> Cheers
>
> Ian
> >
>

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