Hi Ian- Thanks for letting us know. AIR is still in experimental mode right now, as we have to work out a testing infrastructure for it. As you can see, it tends to have some cross-platform issues. We'll look into this for testing.
Please continue developing with Windows. :) - pamela On Wed, Mar 18, 2009 at 3:35 AM, IanW <[email protected]> wrote: > > Very similar to: > > http://groups.google.com/group/google-maps-api-for-flash/browse_thread/thread/c4295136931d57d/b1437d001d3cb4de?lnk=gst&q=air#b1437d001d3cb4de > > I'm building a simple app that works fine in FB3 as a Web app. > > But just converted to an AIR app and very slow to go from > initialization to tiles actually loading while run under FB3. > Performance is also pretty poor once the AIR app is installed also. > Both under Mac OS X 10.5.6. > > If I run the same project on a Windows PC under FB3, there is no > problem, either while running under FB3 and once deployed. Windows PC > is very old and overloaded, Mac is brand new shiny clean and fast. > > So, still an issue. Although where who knows, could be AIR runtime, > could be Google API, could be Mac OS X. > > It isn't a biggy for me as I can develop under both Windows and Mac > OSX, but prefer OS X. > > Cheers > > Ian > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Maps API For Flash" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/google-maps-api-for-flash?hl=en -~----------~----~----~----~------~----~------~--~---
