I have the same problem. Running FB3 (build 3.0.1.205647) on Windows
XP. When running in FB3 (debug) my app (and FB3) hangs completely for
about 20 seconds when initalizing the map (until the
MapEvent.MAP_READY fires). But when running as a deployed AIR app it
only takes about 2-4 seconds.


Best regards

taddis

On 17 Mar, 18:35, IanW <[email protected]> wrote:
> Verysimilar 
> to:http://groups.google.com/group/google-maps-api-for-flash/browse_threa...
>
> I'm building a simple app that works fine in FB3 as a Web app.
>
> But just converted to an AIR app andveryslowto go frominitializationto tiles 
> actually loading while run under FB3.
> Performance is also pretty poor once the AIR app is installed also.
> Both under Mac OS X 10.5.6.
>
> If I run the same project on a Windows PC under FB3, there is no
> problem, either while running under FB3 and once deployed. Windows PC
> isveryold and overloaded, Mac is brand new shiny clean and fast.
>
> So, still an issue. Although where who knows, could be AIR runtime,
> could be Google API, could be Mac OS X.
>
> It isn't a biggy for me as I can develop under both Windows and Mac
> OSX, but prefer OS X.
>
> Cheers
>
> Ian
--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google Groups 
"Google Maps API For Flash" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to 
[email protected]
For more options, visit this group at 
http://groups.google.com/group/google-maps-api-for-flash?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to