Ups, And the MouseCursor seems to be only available on FP10.
Aghghhh In any case, shouldnt be this something you can set up on PolygonOptions? On May 3, 2009, at 4:23 PM, Arothian wrote: > > I've found, that the easiest way is if the Polygon is decentent of > sprite (which I think it is) is to set the buttonMode property to > true. > > This will handle the cursor change when the mouse is above it > automatically to the 'click' hand. > > Otherwise, you could use Mouse.cursor = MouseCursor.BUTTON in the > mouse over event. > When the mouse leaves do Mouse.cursor = MouseCursor.AUTO. > > -Arothian > > On May 3, 7:52 am, Javier de la Torre <[email protected]> wrote: >> Hi, >> >> I have clickable polygons in my map. I was wondering if there is a >> way >> I can change the cursor to a hand cursor when hovering over them. I >> have a hover function already as I change the color of the polygon >> when going over, but I dont know how to change the cursor. >> I know CursorManager and that I can set up the busy cursor, but is >> there a way to set the hand cursor? Or do i have to create my own >> hand >> cursor image? >> >> Thanks. > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Maps API For Flash" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/google-maps-api-for-flash?hl=en -~----------~----~----~----~------~----~------~--~---
