ok, i give up. I thought this would be as simple as placing a map into
a movieclip, and then mamking that clip a MovieMaterial for a
papervision primitive. However, it seems that the maps will not
intiate until they are on "stage" proper. Or for whatever reason, i
can not get the map to display unless i place it direct onto the
stage, which then makes the asset useless for papervision. Anyone have
experience getting a map into a papervision prmitive WITHOUT using
Flex. I have seen a few tuts on working with Flex, but i am not going
that direction.
Here's what i tried
mc = new MovieClip();
var g:Graphics = mc.graphics;
g.beginFill(0xcccccc,1)
g.drawRect(0,0,this.mapWidth,this.mapHeight)
g.endFill();
map = new Map();
map.key = String(MapLab.instance.googleKey);
map.setSize(new Point(mapWidth,mapHeight));
map.addEventListener(MapEvent.MAP_READY, onMapReady);
mc.addChild(map);
var mm:MovieMaterial = new MovieMaterial(mc,true);
mm.doubleSided = true
mm.interactive= true;
var lt:Object = MapLab.instance.light;
var gm:GouraudMaterial = new GouraudMaterial
(lt.light,lt.color,lt.ambient);
gm.doubleSided = false;
var mList:MaterialsList = new MaterialsList()
mList.addMaterial(gm,'all')
mList.addMaterial(mm,'front')
var c:Cube = new Cube(mList,this.mapWidth,10,mapHeight)
addChild(c)//add to the DisplayObject3D class we are
working in
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