ok...for anyone who cares and finds this...here is how i did it. For
God knows why, i had to add an instance of this to the main stage or
else gMap would not initialize. Once i knew we were good, i added it
to papervision and removed the original.

also, i had to add a rectangle, and make the moviematerial precise.
I'll take it...many hours wasted to get here.

private function _startMap() : void
                {
                        mc = newGoogleMap();
                        MapLab.instance.addChild(mc)//add to main stage
                        make3D();
                }

                private function make3D() : void
                {

                        var mm:MovieMaterial = new  
MovieMaterial(mc,false,true,true,new
Rectangle(0,0,mapWidth,mapHeight));
                        mm.doubleSided = false
                        mm.interactive= true;
                        mm.animated = true
                        //mm.allowAutoResize = false;

                        var lt:Object = MapLab.instance.light;
                        var gm:GouraudMaterial = new GouraudMaterial
(lt.light,lt.color,lt.ambient);
                        gm.doubleSided = false;
                        var mList:MaterialsList = new MaterialsList()
                        mList.addMaterial(gm,'all')
                        mList.addMaterial(mm,'back')

                        var c:Cube = new Cube(mList,this.mapWidth,10,mapHeight)
                        addChild(c)

                }

                private function newGoogleMap() : MovieClip
                {
                        mc = new MovieClip();
                        map = new Map();
                        map.key = String(MapLab.instance.googleKey);
                        map.setSize(new Point(mapWidth,mapHeight));
                        map.addEventListener(MapEvent.MAP_PREINITIALIZE,preset)
                        map.addEventListener(MapEvent.MAP_READY, onMapReady);
                        mc.addChild(map);
                        return mc;
                }
private function onMapReady(event:MapEvent):void
                {
                        map.setCenter(new LatLng(_lattitude, _longitude), 
this.zoom,
MapType.SATELLITE_MAP_TYPE);
                        MapLab.instance.removeChild(mc)//remove now that it is 
not needed
                }

On May 24, 9:20 am, mlecho <[email protected]> wrote:
> still no takers?
>
> On May 23, 3:29 pm, mlecho <[email protected]> wrote:
>
> > ok, i give up. I thought this would be as simple as placing a map into
> > a  movieclip, and then mamking that clip a MovieMaterial for a
> > papervision primitive. However, it seems that the maps will not
> > intiate until they are on "stage" proper. Or for whatever reason, i
> > can not get the map to display unless i place it direct onto the
> > stage, which then makes the asset useless for papervision. Anyone have
> > experience getting a map into a papervision prmitive WITHOUT using
> > Flex. I have seen a few tuts on working with Flex, but i am not going
> > that direction.
> > Here's what i tried
>
> > mc = new MovieClip();
>
> >                         var g:Graphics = mc.graphics;
> >                         g.beginFill(0xcccccc,1)
> >                         g.drawRect(0,0,this.mapWidth,this.mapHeight)
> >                         g.endFill();
>
> >                         map = new Map();
> >                         map.key = String(MapLab.instance.googleKey);
> >                         map.setSize(new Point(mapWidth,mapHeight));
>
> >                         map.addEventListener(MapEvent.MAP_READY, 
> > onMapReady);
> > mc.addChild(map);
>
> > var mm:MovieMaterial = new  MovieMaterial(mc,true);
> >                         mm.doubleSided = true
> >                         mm.interactive= true;
>
> >                         var lt:Object = MapLab.instance.light;
> >                         var gm:GouraudMaterial = new GouraudMaterial
> > (lt.light,lt.color,lt.ambient);
> >                         gm.doubleSided = false;
> >                         var mList:MaterialsList = new MaterialsList()
> >                         mList.addMaterial(gm,'all')
> >                         mList.addMaterial(mm,'front')
>
> >                         var c:Cube = new 
> > Cube(mList,this.mapWidth,10,mapHeight)
> >                         addChild(c)//add to the DisplayObject3D class we 
> > are working in
>
>
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