Hey Sebastien -

Check out this demo, which shows how panes can be used:
http://gmaps-samples-flash.googlecode.com/svn/trunk/demos/WorldOfPane/WorldOfPane.html

In the demo, the overlays are added by calling addOverlay on the desired pane:
pane.addOverlay(overlay);

I haven't used getDefaultPane, but it looks like that's not
accomplishing what you want.

- pamela

On Mon, Jun 22, 2009 at 12:21 AM, Sébastien
Varlet<[email protected]> wrote:
>
> The documentation says :
> getDefaultPane(map:IMap): IPane
> Retrieves the default pane that this overlay should be placed on if
> none is explicitly specified (when the overlay is added through the
> IMap.addOverlay() call).
>
> Are there any differences between what the documentation says and what
> is really done (or not !) with this method ?
>
> On Jun 21, 4:16 pm, Sébastien Varlet <[email protected]>
> wrote:
>> Oh, I forgot to tell that after the call to
>> mymap.addOverlay(/* my marker / my overlay */);
>>
>> If I put a breakpoint on a call to :
>> mymarker.pane;
>>
>> I see that the id of the pane where it has been added is 4
>> (PaneId.PANE_MARKER).
>>
>> On Jun 21, 4:13 pm, Sébastien Varlet <[email protected]>
>> wrote:
>>
>> > Hi,
>>
>> > I made a custom Marker class and I would like to add those in a
>> > specific pane.
>>
>> > Therefore, I overrode the getDefaultPane method in my custom marker
>> > class.
>> > It currently looks like this:
>> > override public function getDefaultPane(map:IMap):IPane
>> > {
>> >     return map.getPaneManager.getPaneById(MyPanes.MY_CUSTOM_PANE);}
>>
>> > I did the same with a custom overlay I wanted to be visually under
>> > those markers.
>>
>> > This is how I add my Marker/Overlays :
>> > mymap.addOverlay(/* a marker / an overlay */);
>>
>> > The problem is I always see my markers visually under my overlays. I
>> > changed the order of my createPane calls to test and the same problem
>> > occurred.
>> > So, I decided to put a breakpoint in my getDefaultPane method in the
>> > custom marker class. It never stops on it ! (Yes I used the debug mod
>> > of FlexBuilder :D)
>>
>> > So, what should I do ?
> >
>

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