Hi all,
I have been trying to use the new MapEvent.TILES_LOADED event on the
latest release. I am not sure if I am doing something wrong, but the
event is not being fired when I would expect. I have created a little
app to demonstrate the issue:

http://s3.amazonaws.com/vizzuality/testTileLayerOverlay.html   (view
source code enabled)

I create my own TileLayer, use it in a TileLayerOverlay and attach
listener for TILES_LOADED and TILES_LOADED_PENDING

When I run the app the TILES_LOADED event does not get fired at all,
but if I move slightly the map (not enough to need reload of a new
tile) the TILES_LOADED event gets fired. The TILES_LOADED_PENDING
seems to get fire correctly.

Am I doing something wrong or should I report a bug?

Thanks!

Javier. 

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