Hi all, I have been trying to use the new MapEvent.TILES_LOADED event on the latest release. I am not sure if I am doing something wrong, but the event is not being fired when I would expect. I have created a little app to demonstrate the issue:
http://s3.amazonaws.com/vizzuality/testTileLayerOverlay.html (view source code enabled) I create my own TileLayer, use it in a TileLayerOverlay and attach listener for TILES_LOADED and TILES_LOADED_PENDING When I run the app the TILES_LOADED event does not get fired at all, but if I move slightly the map (not enough to need reload of a new tile) the TILES_LOADED event gets fired. The TILES_LOADED_PENDING seems to get fire correctly. Am I doing something wrong or should I report a bug? Thanks! Javier. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Maps API For Flash" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/google-maps-api-for-flash?hl=en -~----------~----~----~----~------~----~------~--~---
