Hi Javier-

Thanks for the reminder, I've just added a TILES_LOADED demo to the gallery:
http://gmaps-samples-flash.googlecode.com/svn/trunk/demos/TileLoaderDemo/srcview/index.html

So, the issues are:
1) The TILES_LOADED event does not fire upon the first tile loaded
2) The TILES_LOADED event fires when it doesn't need to.
Correct?

Looking at the code, I think I can see why #2 happens, not sure about
#1 yet. Yes, please file a code, and we'll figure it out.

Thanks!

- pamela

On Mon, Sep 7, 2009 at 6:05 PM, Javier de la Torre<[email protected]> wrote:
>
> Hi all,
> I have been trying to use the new MapEvent.TILES_LOADED event on the
> latest release. I am not sure if I am doing something wrong, but the
> event is not being fired when I would expect. I have created a little
> app to demonstrate the issue:
>
> http://s3.amazonaws.com/vizzuality/testTileLayerOverlay.html   (view
> source code enabled)
>
> I create my own TileLayer, use it in a TileLayerOverlay and attach
> listener for TILES_LOADED and TILES_LOADED_PENDING
>
> When I run the app the TILES_LOADED event does not get fired at all,
> but if I move slightly the map (not enough to need reload of a new
> tile) the TILES_LOADED event gets fired. The TILES_LOADED_PENDING
> seems to get fire correctly.
>
> Am I doing something wrong or should I report a bug?
>
> Thanks!
>
> Javier.
>
> >
>

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