Okay, I'd recommend posting here:
http://groups.google.com/group/google-earth-browser-plugin/topics

That's where my colleague hangs out, and he may be able to help you
debug that technique further.



On Wed, Dec 23, 2009 at 12:59 AM, Don Kerr <[email protected]> wrote:
> Thanks Pamela.  I gave this url a try inside Air HTML component.  However, 
> when I clicked the get plugin button, nothing happened and it did not load.  
> Not sure why, but it was a good trick if it had worked. :)
>
> I haven't heard back from Adobe on their forums yet, but let me know if you 
> have any other ideas.
>
> I really appreciate you taking extra time to ask around Google.
>
> Don
>
>
> On Dec 21, 2009, at 10:05 PM, pamela (Google Employee) wrote:
>
>> Update: Collleague suggests trying
>> ttp://code.google.com/apis/earth/documentation/samples/mars_example.html#geplugin_browserok
>> to see how to bypass the user agent checks. He thinks the plugin has
>> some issues with AIR webkit, anyway, however.
>>
>> On Mon, Dec 21, 2009 at 4:53 PM, pamela (Google Employee)
>> <[email protected]> wrote:
>>>
>>> Hey Don -
>>>
>>> Not sure; probably has to do with the reported user-agent. I've shared
>>> that thread with the Earth plugin team.
>>>
>>> - pamela
>>>
>>> On Mon, Dec 21, 2009 at 9:57 AM, Don Kerr <[email protected]> wrote:
>>>> Pamela,
>>>> Not sure if you might have any insight into this posted I made on Adobe's 
>>>> forums?
>>>> http://forums.adobe.com/thread/542315
>>>>
>>>> Adobe Air 2's Webkit is like Safari 4+,  but Google Earth doesn't 
>>>> recognize it as a plugin compatible browser even though the GE plugin 
>>>> supports Safari 3.1+.  I guess it has something to do with how the Webkit 
>>>> is detected.  So, I bounced it off Adobe.  not sure if their is a way to 
>>>> "trick" the GE plugin into thinking of Air Webkit as a compatible browser.
>>>>
>>>> Of course the Flash 3D Maps api works fine inside Adobe Air.  I'm just 
>>>> trying to see if I can get the sphere version to work as well.
>>>>
>>>> Thanks,
>>>> Don
>>>>
>>>>
>>>> On Dec 19, 2009, at 12:29 AM, pamela (Google Employee) wrote:
>>>>
>>>>> Hi Don-
>>>>>
>>>>> We added a 3d perspective, but we don't have any current plans to add
>>>>> a 3d sphere. Some people have used the JS Earth API in Flex. See this
>>>>> post:
>>>>> http://www.cynergysystems.com/blogs/page/andrewtrice?entry=google_eath_flex_source_code
>>>>>
>>>>> - pamela
>>>>>
>>>>> On Sat, Dec 19, 2009 at 3:26 PM, Don Kerr <[email protected]> wrote:
>>>>>> Thank you Pamela.
>>>>>>
>>>>>> Any plans to add the 3D Sphere to Flash Maps?  I did get the open-source 
>>>>>> moon working with the static 2D map, but that isn't going to meet my 
>>>>>> need.
>>>>>>
>>>>>> I have a multi-touch Flex/Air app where I was hoping to allow the kids 
>>>>>> to rotate the 3D sphere in multi-touch gestures on a touch wall.
>>>>>>
>>>>>> From what I can tell the Earth API is not for flash.  I guess I could 
>>>>>> explore an option of using Air's HTML component  to use Earth's 
>>>>>> javascript API.
>>>>>>
>>>>>> Do you have any examples of a Earth 3D spheres running inside of an Air 
>>>>>> application?
>>>>>>
>>>>>> I'd appreciate any suggestions.
>>>>>> Thanks,
>>>>>> Don
>>>>>>
>>>>>>
>>>>>> On Dec 18, 2009, at 10:12 PM, pamela (Google Employee) wrote:
>>>>>>
>>>>>>> The Flash Maps API can display a custom map type that renders moon
>>>>>>> maps, using the open-source planetary map types library:
>>>>>>> http://gmaps-utility-library-flash.googlecode.com/svn/trunk/examples/CustomMapMoon/bin-release/CustomMapMoon.html
>>>>>>> But it cannot be a full 3d sphere like the Earth API.
>>>>>>>
>>>>>>> - pamela
>>>>>>>
>>>>>>> On Sat, Dec 19, 2009 at 2:21 PM, fusionpage <[email protected]> 
>>>>>>> wrote:
>>>>>>>> Is it currently possible to modify my existing 3D Maps Flex app to
>>>>>>>> also display the 3D Moon of Google Earth?  In other words, is  Google
>>>>>>>> Earth API accessible via Flex/Air applications?
>>>>>>>>
>>>>>>>> Thanks,
>>>>>>>> Don
>>>>>>>>
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