I have noticed the same CPU spikes and then crashes on Windows in IE
using Flash 10.  Does seem to be okay on OS X.  Has anyone a reason /
work around for this?  I noticed an older post on the same subject on
Wed, Oct 29, 2008 at 10:43 PM by Jason Candelora but the thread just
died.

Thanks Martin



On Jan 11, 1:56 pm, Aleksey <[email protected]> wrote:
> Hello.
>
>    I am using Flex Builder 3 and map_flex_1_18.swc. My Flash player
> version is WIN 10.0.42.34.
> I have very simple application - Map3D with custom TileLayer(it justs
> returns sprite filled with blue color and 0.5 opacity) and Panel to
> display current memory usage and fps . Everything worked fine until I
> changed compiler settings to target FP10.
>   To test performance I drag map around very fast. Before changing
> compiler settings performance was quite good 16 fps and constant
> memory usage, after 8-10FPS and huge memory spikes(it even caused IE8
> to crash with some runtime error). I thought the problem might be with
> my code for custom tile overlay, so I removed them. It did not help at
> all.
>
> Is this known issue? Any workarounds for this?
>
> Thanks, Aleksey

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