Any example on how are you doing this?

I am doing this:

var hackWindow:Window=new Window();
var hackMap:Map = new Map();
hackMap.url ="http://bioblitz.tdwg.org/flickrtagger";;
hackMap.key = "key";
hackMap.sensor="false";
hackWindow.addChild(hackMap);
hackWindow.visible=false;
hackWindow.open();
hackWindow.close();

And my "real" map actually gets loaded very fast, the only issue is
that then I can not drag it. If I make the app bigger and so on the
map seems to load tiles correctly, but the interaction with the mouse
seems to be gone.

If I dont do the hack the app takes at least 10seconds to load.

Any help would be appreciated.

Thanks.

On Aug 26, 12:17 pm, Stephen Chan <[email protected]> wrote:
> Well the Google Maps API works fine within the browser, loads
> instantly. Problem is with FlashAIR, just the simple example Google
> has provided is having a problem with this issue. Anyway I have found
> a solution but also a hack after reading an older post, this works in
> the mean time but can really do with Google actually trying to solve
> this issue. The guy in this post actually dug in deep into the problem
> and has found some of the reasons in why it takes so long to
> initialise Google Maps inAIR. Have a read
>
> http://groups.google.com/group/google-maps-api-for-flash/browse_threa...
>
> The hack is simply using his solution of Test#3, so create a window
> with the googlemaps component, and open it, the initialisation time is
> instant, and all of your other google map components in your
> application will load instant too. Once the window is opened what i
> did is instantly closed the window once the window is created. You
> will see a small flash of the window, but you can stop that by making
> the component invisible, so no one can see the window, and no one will
> know what is happening in the background. Like i said its a Hack,
> which isn't good practice, can just do with Google trying to solve
> this issue soon, but this will do the job for now. :)
>
> Stephen Chanwww.canditv.co.uk
>
> On Aug 25, 6:10 pm, Jonathan Wagner <[email protected]> wrote:
>
>
>
> > Hey Guys,
>
> > I would be interested to know have you tried deploying the same
> > application to the web? When you do this do you get the same problems?
> > I have actually had problems withAirloading times before. I have a
> > feeling it has to do with the fact that the API pulls in external SWF
> > files.
>
> > Jonathan
> > ScribbleMaps.com
>
> > On Aug 20, 8:20 am, "[email protected]"
>
> > <[email protected]> wrote:
> > > I have the same issue
>
> > > Details:
> > > OS: Mac OS X 10.6.4
> > > Platform: FlashAIR
> > > Debugger: Flash Builder 4
> > > Flex SDK Version: 4.1
> > >AirSDK Version: 2.5
> > > Google Maps API: map_flex_1_18.swc

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