I figured it out, and for the sake of future users I'll post how here.  It's 
called passing arguments an idea I had seen in the code I was reading, but 
didn't really understand.  It is explained here: 
http://code.google.com/apis/maps/documentation/flash/forum.html.  The main 
idea is you have to associate your function with specific variables by 
listing them in the parentheses when the function is called and when the 
function is described.  So when I called it in the main structure of the 
code I typed this:

customContent: new InfoWindowTabbedComponent(name, boundary, landforms, 
past, future),

with name, boundary, etc. being the variables I wanted the function to have 
access to.  And in the ActionScript file I typed this to describe it:

public function InfoWindowTabbedComponent(name:String, boundary:String, 
landforms:String, past:String, future:String) {

So now, every time InfoWindowTabbedComponent is called, it expects to get 
that information.  I hope this is helpful to someone down the road. 

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