Hi,

I've noticed that often when zooming the map between two levels repeatedly, 
the background map tiles are not reloaded from the server but seem to be 
cached internally. Zooming more than one zoom level causes a more thorough 
repaint to occur and reloads the tiles freshly from the server.

Is there any way to disable this single-zoom level caching? Or is there a 
flex function I can call that will trigger a reloading of all tiles when the 
zoom level is changed?

Thanks,
-andy

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