I suggest you add any UI elements to the display stack along side the map. ie..
container.addChild( map ); container.addChild( slider ); This way interactions of the slider will be separate from the maps mouse handlers. Michael On Mar 28, 5:18 am, Yordan Yanakiev <[email protected]> wrote: > Hello. > I dropped on a strange issue - when i add some sprite object to the map as > child, and then for instance put above it some slider, and try to slide, it > drag the map aswell. > How can i prevent this happening ? > > code looks like follow : > > var s : Sprite = new Sprite(); > .... > var sl : Slider = new Slider(); > .... > > s.addChild( sl ); > map.addchild( s ); > > and try to drag the slider... :( > > Please help. -- You received this message because you are subscribed to the Google Groups "Google Maps API For Flash" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-maps-api-for-flash?hl=en.
