yep. that bace quite a fix.. thank you. :) On Mon, Mar 28, 2011 at 7:17 AM, mixFM <[email protected]> wrote:
> I suggest you add any UI elements to the display stack along side the > map. > > ie.. > > container.addChild( map ); > container.addChild( slider ); > > This way interactions of the slider will be separate from the maps > mouse handlers. > > Michael > > On Mar 28, 5:18 am, Yordan Yanakiev <[email protected]> wrote: > > Hello. > > I dropped on a strange issue - when i add some sprite object to the map > as > > child, and then for instance put above it some slider, and try to slide, > it > > drag the map aswell. > > How can i prevent this happening ? > > > > code looks like follow : > > > > var s : Sprite = new Sprite(); > > .... > > var sl : Slider = new Slider(); > > .... > > > > s.addChild( sl ); > > map.addchild( s ); > > > > and try to drag the slider... :( > > > > Please help. > > -- > You received this message because you are subscribed to the Google Groups > "Google Maps API For Flash" group. > To post to this group, send email to > [email protected]. > To unsubscribe from this group, send email to > [email protected]. > For more options, visit this group at > http://groups.google.com/group/google-maps-api-for-flash?hl=en. > > -- You received this message because you are subscribed to the Google Groups "Google Maps API For Flash" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-maps-api-for-flash?hl=en.
