Convince Apple that supporting flash is a good idea... write your own flash 
plugin for iOS (perhaps using gnash as a starting point) root your device 
and install it, then fix the AIR SDK to use your custom plugin :) Joking 
aside, I think the only real option is to write your application in 
Objective C using the iOS SDK then re-write it using Flex/AIR for 
web/desktop and Android SDK for other mobiles.  Alternative to writing 3 
programs maybe you could use the HTML holders in iOS and AIR and use the 
javascript maps API, but these are all just guesses.  Would love to hear a 
workaround for this one though.

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