Never tried it but here: http://www.thedanosphere.com/2011/02/24/build-iphone-apps-using-flex-hero-and-flash-builder-burrito/ Not sure when Adobe will release the full version of the newest Flash Builder but when that is here it is supposed to compile to almost all mobile OS
On Tue, Mar 29, 2011 at 7:09 AM, Gil Polguère <[email protected]> wrote: > Hello, > > > > I am trying to use the Google Maps API for iOS using AIR 2.6. But it looks > like we can't... > > > > Here is what I did : > > > > var map : Map = new Map(); > map.key = "..."; > map.url = "http://localhost/"; > map.sensor = "true"; > map.setSize(new Point(stage.stageWidth, stage.stageHeight)); > addChild(map); > > > > It makes sense to me that we can't use the Google Maps API for AS3 because > it loads SWF which obviously contain Actionscript. Since it's unsupported on > the iPhone, I'm getting the error : > > > > *Uncompiled ActionScript* > > Your application is attempting to run uncompiled ActionScript, probably due > to the use of an embedded SWF. This is unsupported on the iPhone. See the > Adobe Developer Connection website for more info. > > > > Has anyone a workaround/idea ? > > > > Thank you guys! > > > > Gil > > -- > You received this message because you are subscribed to the Google Groups > "Google Maps API For Flash" group. > To post to this group, send email to > [email protected]. > To unsubscribe from this group, send email to > [email protected]. > For more options, visit this group at > http://groups.google.com/group/google-maps-api-for-flash?hl=en. > -- You received this message because you are subscribed to the Google Groups "Google Maps API For Flash" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-maps-api-for-flash?hl=en.
