What about loading time? Initial start of an application with map is crazy!!! And it blocks all other inputs and events. I running mine on Android 2.3 Tegra 2xcore tablet.
On Mar 26, 7:12 pm, Daniel <[email protected]> wrote: > I haven't seen any performance issues on my app which I ran on an evo. But > it was a small app I made just to see if it worked. How are you listening to > the click events. Map mouse events? > On Mar 26, 2011 4:08 PM, "Jesus Bracamonte" <[email protected]> > wrote: > > > Hi all, i am making a small app for android using Adobe AIR, i have some > > toughs and question that i will like to point > > > - I think the map isn't optimize for mobile, but since i haven fount any > > evidence of the contrary statement i cannot say if that is true. > > - The app have a bad timing loading the map i haven't found a way to > > optimize this yet > > - Since the app is a mobile app i want to optimize all the network > > resources i use, is there any way to make this like caching parts of the > > map? > > - MapMouseEvent.CLICK event for markers dont behave really well in the > > touch screen, and the user have to try multiples times to make a click on > a > > marker is there any workaround for this? > > > Well thanks for any help or ticks you can give me :) > > > -- > > You received this message because you are subscribed to the Google Groups > > "Google Maps API For Flash" group.> To post to this group, send email to > > [email protected].> To unsubscribe from this group, > send email to > > [email protected].> For more options, > visit this group at > > http://groups.google.com/group/google-maps-api-for-flash?hl=en. > > -- You received this message because you are subscribed to the Google Groups "Google Maps API For Flash" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-maps-api-for-flash?hl=en.
