Even without using the Android SDK I've seen a lot of people complain on here about having issues with the load time of maps in AIR (there's some solutions like preload it in an offscreen window, but with the limited resources, even of a nice tablet this probably isn't feasible/helpful, though you can google about it if you'd like to try). If you're writing an app strictly to be run on Android I advise using the Android SDK (this is all google after all anyway) and leaving AIR out of the mix, if your plan is to make this work across all platforms I'd suggest going the HTML/Javascript maps route, if you have the time money and willingness to do so I'd suggest making a common service layer for dealing with requests and building multiple presentation layers (Android/iOS/AIR).
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