Hello, I'm working on a virtual balloon contest, which involves a flash application showing a balloon slowly floating above the world. The world in this case is the sattelite 3D view of google maps. I'm using the flyTo function to (more or less) contiuously move the map below the balloon in the wind direction at the current wind speed at that spot (using an online weather service to get the required information at that lat / lng).
I've been playing around with this for about a day and now our entire network is being blocked from the sattelite-map-tile servers. If I try to view a map tile directly inside my browser I get a page telling me that 'a script in my network' has been making a huge amount of page requests and therefore we have been blocked. This is true of course as my app had been continuously downloading map-tiles all day. The page also states that this is in violation of the Terms, but as far as I can tell there is no limit on the amount of map tiles downloaded. So my questions are: 1) Am I violating any Terms? 2) If there is a limit on map tiles, how much is it? I had been running the app for almost a whole day and I'm not expecting my end-users to do the same, but what if it's 5000 users at the same time? Will the limit count toward their ip or that of our live server? 3) Can this limit be lifted or broadened by creating a Premium account? -- You received this message because you are subscribed to the Google Groups "Google Maps API For Flash" group. To view this discussion on the web visit https://groups.google.com/d/msg/google-maps-api-for-flash/-/m6DYgcaoUwMJ. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-maps-api-for-flash?hl=en.
