I believe you can just use openInfoWindow function to manually control this behavior, the function you put on a marker to do this based on the API docs creates the object only when the user clicks the marker, so the objects won't be in memory unless they are being shown, I honestly don't recall if it enforces a singleton where only one instance can be on screen at a time, generally I just use my own components in the overlay rather than using the "info window" since I feel I have tighter control that way.
-- You received this message because you are subscribed to the Google Groups "Google Maps API For Flash" group. To view this discussion on the web visit https://groups.google.com/d/msg/google-maps-api-for-flash/-/Ek0eds5HEOQJ. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-maps-api-for-flash?hl=en.
