True. Using my own overlay would probably be better for what I am doing. I shouldn't be so lazy... On Aug 11, 2011 12:31 PM, "Shaun" <[email protected]> wrote: > I believe you can just use openInfoWindow function to manually control this > behavior, the function you put on a marker to do this based on the API docs > creates the object only when the user clicks the marker, so the objects > won't be in memory unless they are being shown, I honestly don't recall if
> it enforces a singleton where only one instance can be on screen at a time, > generally I just use my own components in the overlay rather than using the > "info window" since I feel I have tighter control that way. > > -- > You received this message because you are subscribed to the Google Groups "Google Maps API For Flash" group. > To view this discussion on the web visit https://groups.google.com/d/msg/google-maps-api-for-flash/-/Ek0eds5HEOQJ. > To post to this group, send email to [email protected]. > To unsubscribe from this group, send email to [email protected]. > For more options, visit this group at http://groups.google.com/group/google-maps-api-for-flash?hl=en. > -- You received this message because you are subscribed to the Google Groups "Google Maps API For Flash" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-maps-api-for-flash?hl=en.
