True. Using my own overlay would probably be better for what I am doing. I
shouldn't be so lazy...
On Aug 11, 2011 12:31 PM, "Shaun" <[email protected]> wrote:
> I believe you can just use openInfoWindow function to manually control
this
> behavior, the function you put on a marker to do this based on the API
docs
> creates the object only when the user clicks the marker, so the objects
> won't be in memory unless they are being shown, I honestly don't recall if

> it enforces a singleton where only one instance can be on screen at a
time,
> generally I just use my own components in the overlay rather than using
the
> "info window" since I feel I have tighter control that way.
>
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