> function myclick(lat,long) {
> var thisPoint = new GLatLng(lat,long);
> thisMarker = new GMarker(thisPoint);
> GEvent.trigger(thisMarker, "click");
> }
um, don't think that's what you want ; it would create a brand-new
marker object, which isn't shown on the map, and then trigger a click
on it. The new marker has no click handler so nothing happens ...
Finding out if a marker is present at a lat/long is do-able but not
easy.
Maybe you could keep an array of the markers as you create/plot them,
by some unique ref, and have a function that finds existing markers in
the array and triggers a click on it. The unique ref could be the
lat/long I suppose.
cheers, Ross K
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