r1 is the radius in the first direction (North if you're not applying a rotation) to be used for odd numbered points.
r2 is the radius in the second direction (East if you're not applying a rotation) to be used for odd numbered points. r3 is the radius in the first direction to be used for even numbered points. r4 is the radius in the second direction to be used for even numbered points. So, if you want to draw a circle or a regular polygon, you would set them all to the same value. GPolygon.Shape(point,10,10,10,10,... If you want to draw an ellipse you would set r1 and r3 to the length of one semi-axis and r2 and r4 to the length of the other. GPolygon.Shape(point,10,5,10,5 If you're drawing a symmetrical star, then you'd set r1 and r2 to the radius to the points and r3 and r4 to the radius of the troughs GPolygon.Shape(point,10,10,5,5,... -- http://econym.googlepages.com/index.htm The Blackpool Community Church Javascript Team --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Maps API" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/Google-Maps-API?hl=en -~----------~----~----~----~------~----~------~--~---
