Basically I am already doing this but I just want to understand how to
use Eshape functions because I will draw also some other irregular
shapes (circles, ellipses) etc and I would like to have a unified
approach... and I am really curious to understand how it works...

Also Mike do u know the name of the algorithm (if there is any)?

thanks
nikos


On 9 Σεπτ, 21:37, Rossko <[EMAIL PROTECTED]> wrote:
> > What I want is to draw a rectangle by a GLatLngBounds object.
>
> err, why don't you just draw a GPolygon using the bound's corner
> GLatLng ?
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