On Jan 25, 5:09 am, Fromzon <[email protected]> wrote:
> The "geodesic" option is also not a possibility because it has nothing
> to do with the curved lines that a ship goes.

Are you sure about that?
A geodesic polyline follows a great circle.
A ship travelling long distances ought to follow at least *portions*
of great circles too, as it is the shortest route between two points.
Keep in mind that your sample map does not seem to be in any good
projection, as Spain appears in front of Brazil, so the same routes
will certainly look different under Google's Mercator projection.

You can try clicking on the locations your 'black points' here:
http://maps.forum.nu/gm_flight_path.html

It is also a geodesic polyline, but it has more intermediate points to
make it look smoother.

--
Marcelo - http://maps.forum.nu
--

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