I have done it by hand now, as Mike Williams suggested. Curved line werent an option anyway, because i had to go through canals ( the panama canal for example), and if you draw a curved line you are crossing land anyway, but i'm finished now, the route is complete.
On Jan 25, 8:12 am, marcelo <[email protected]> wrote: > On Jan 25, 5:09 am, Fromzon <[email protected]> wrote: > > > The "geodesic" option is also not a possibility because it has nothing > > to do with the curved lines that a ship goes. > > Are you sure about that? > A geodesic polyline follows a great circle. > A ship travelling long distances ought to follow at least *portions* > of great circles too, as it is the shortest route between two points. > Keep in mind that your sample map does not seem to be in any good > projection, as Spain appears in front of Brazil, so the same routes > will certainly look different under Google's Mercator projection. > > You can try clicking on the locations your 'black points' > here:http://maps.forum.nu/gm_flight_path.html > > It is also a geodesic polyline, but it has more intermediate points to > make it look smoother. > > -- > Marcelo -http://maps.forum.nu > -- --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Maps API" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/Google-Maps-API?hl=en -~----------~----~----~----~------~----~------~--~---
