I have done it by hand now,
as Mike Williams suggested.
Curved line werent an option anyway,
because i had to go through canals ( the panama canal for example),
and if you draw a curved line you are crossing land anyway,
but i'm finished now, the route is complete.


On Jan 25, 8:12 am, marcelo <[email protected]> wrote:
> On Jan 25, 5:09 am, Fromzon <[email protected]> wrote:
>
> > The "geodesic" option is also not a possibility because it has nothing
> > to do with the curved lines that a ship goes.
>
> Are you sure about that?
> A geodesic polyline follows a great circle.
> A ship travelling long distances ought to follow at least *portions*
> of great circles too, as it is the shortest route between two points.
> Keep in mind that your sample map does not seem to be in any good
> projection, as Spain appears in front of Brazil, so the same routes
> will certainly look different under Google's Mercator projection.
>
> You can try clicking on the locations your 'black points' 
> here:http://maps.forum.nu/gm_flight_path.html
>
> It is also a geodesic polyline, but it has more intermediate points to
> make it look smoother.
>
> --
> Marcelo -http://maps.forum.nu
> --
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