Wasn't it Carlo who wrote:
>
>Thanks a lot, Mike. Now it works.
>
>Is there a way to avoid the canvas repeat horizontally?

You can tweak the GProjection.

Try this (not tested)

      GMercatorProjection.tileCheckRange=function(a,b,c){
        var d= Math.pow(2,b);
        if (a.y<0||a.y>=d) {
          return false;
        }
        if(a.x<0||a.x>=d){
          return false;
        }
        return true
      }

-- 
http://econym.org.uk/gmap
The Blackpool Community Church Javascript Team


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