Wasn't it Carlo who wrote:
>
>Thanks a lot, Mike. Now it works.
>
>Is there a way to avoid the canvas repeat horizontally?
You can tweak the GProjection.
Try this (not tested)
GMercatorProjection.tileCheckRange=function(a,b,c){
var d= Math.pow(2,b);
if (a.y<0||a.y>=d) {
return false;
}
if(a.x<0||a.x>=d){
return false;
}
return true
}
--
http://econym.org.uk/gmap
The Blackpool Community Church Javascript Team
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