Perfect!!!

Both solutions work perfectly.

Thank you a lot

Carlo



On 1 Feb, 09:47, Mike Williams <[email protected]> wrote:
> Wasn't it Carlo who wrote:
>
>
>
> >Thanks a lot, Mike. Now it works.
>
> >Is there a way to avoid the canvas repeat horizontally?
>
> You can tweak the GProjection.
>
> Try this (not tested)
>
>       GMercatorProjection.tileCheckRange=function(a,b,c){
>         var d= Math.pow(2,b);
>         if (a.y<0||a.y>=d) {
>           return false;
>         }
>         if(a.x<0||a.x>=d){
>           return false;
>         }
>         return true
>       }
>
> --http://econym.org.uk/gmap
> The Blackpool Community Church Javascript Team
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