GMap.prototype.addOverlays was a trick used in the very early releases of API v1 to speed things up. (The API sorted its internal array of overlays every time you used .addOverlay(). GMap.prototype.addOverlays bypassed the individual .addOverlay() calls and only sorted the array once.) Google fixed the problem quite early in APIv1 by using zindex to manage the way the markers overlap, rather than sorting them by latitude. It was still possible to use GMap.prototype.addOverlays in later releases of APIv1, but using individual .addOverlay() calls was actually slightly faster.
In APIv2, the internal array of overlays is not exposed, so GMap.prototype.addOverlays just crashes. Try adding your overlays one by one, and delete GMap.prototype.addOverlays. -- http://econym.org.uk/gmap The Blackpool Community Church Javascript Team --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Maps API" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/Google-Maps-API?hl=en -~----------~----~----~----~------~----~------~--~---
