That confused me completely.

On Tue, Mar 31, 2009 at 1:40 PM, Mike Williams <[email protected]>wrote:

>
> GMap.prototype.addOverlays was a trick used in the very early releases
> of API v1 to speed things up. (The API sorted its internal array of
> overlays every time you used .addOverlay(). GMap.prototype.addOverlays
> bypassed the individual .addOverlay() calls and only sorted the array
> once.) Google fixed the problem quite early in APIv1 by using zindex to
> manage the way the markers overlap, rather than sorting them by
> latitude. It was still possible to use GMap.prototype.addOverlays in
> later releases of APIv1, but using individual .addOverlay() calls was
> actually slightly faster.
>
> In APIv2, the internal array of overlays is not exposed, so
> GMap.prototype.addOverlays just crashes.
>
> Try adding your overlays one by one, and delete
> GMap.prototype.addOverlays.
>
> --
> http://econym.org.uk/gmap
> The Blackpool Community Church Javascript Team
>
>
> >
>

--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google Groups 
"Google Maps API" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to 
[email protected]
For more options, visit this group at 
http://groups.google.com/group/Google-Maps-API?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to