I am planning out a game of sorts (actually meant as a tool for Model United Nations conferences for their crisis committees) that will require tracking of troop movements on a map. The issue I am running into while planning this out is how I will deal with water and land only units. For example, if you have ground forces in the United States they should not be able to walk to Europe, while if you have ships in the Atlantic they shouldn't be able to sail into the center of the country.
Eventually I will make it so ships can transport ground forces, but figuring out the terrain and plotting the path is the hardest part I feel. Most everything else I think I will be able to handle. Any ideas? --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Maps API" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/Google-Maps-API?hl=en -~----------~----~----~----~------~----~------~--~---
