I am planning out a game of sorts (actually meant as a tool for Model
United Nations conferences for their crisis committees) that will
require tracking of troop movements on a map.  The issue I am running
into while planning this out is how I will deal with water and land
only units.  For example, if you have ground forces in the United
States they should not be able to walk to Europe, while if you have
ships in the Atlantic they shouldn't be able to sail into the center
of the country.

Eventually I will make it so ships can transport ground forces, but
figuring out the terrain and plotting the path is the hardest part I
feel.  Most everything else I think I will be able to handle.  Any
ideas?

--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google Groups 
"Google Maps API" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to 
[email protected]
For more options, visit this group at 
http://groups.google.com/group/Google-Maps-API?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to