On May 5, 4:21 pm, PeterClark <[email protected]> wrote: > I am planning out a game of sorts (actually meant as a tool for Model > United Nations conferences for their crisis committees) that will > require tracking of troop movements on a map. The issue I am running > into while planning this out is how I will deal with water and land > only units. For example, if you have ground forces in the United > States they should not be able to walk to Europe, while if you have > ships in the Atlantic they shouldn't be able to sail into the center > of the country. > > Eventually I will make it so ships can transport ground forces, but > figuring out the terrain and plotting the path is the hardest part I > feel. Most everything else I think I will be able to handle. Any > ideas?
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