> I put some breaks in the code and each time a new ggroundoverlay is > build, the memory usage gets worse... If a disable the addOverlay, it > stays quite.
If you think the GGroundOverlay is the problem,make a much much simpler demonstrator and you can raise a formal issue about it. There are a few tiny things in the coding - Mins and Secs in countDown () are undeclared - but I don't think that matters here. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Maps API" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/Google-Maps-API?hl=en -~----------~----~----~----~------~----~------~--~---
