I'm currently working on a map with a selection of ground overlays selected by a scroll bar. (Think of it as a weather map changing over time with image frames)
I've managed to get the overlays to change as needed when the scroll bar changes, however there is obviously loading time with each image for the first time it is loaded. Is there a neat way to preload an overlay? We're looking at frame numbers in the hundreds with individual images around 30kB Otherwise I've tried rapidly cycling through the frames as the map initialises to cache the overlay images. However I can't detect when the overlay has loaded so that I can go onto loading the next.. Is there a way to detect when an overlay has loaded? I've tried the tilesloaded() event, but this doesnt seem to trigger more than once after the map bounds/zoom etc has been changed.. thanks, Ian --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Maps API" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/google-maps-api?hl=en -~----------~----~----~----~------~----~------~--~---
