I'm currently working on a map with a selection of ground overlays
selected by a scroll bar. (Think of it as a weather map changing over
time with image frames)

I've managed to get the overlays to change as needed when the scroll
bar changes, however there is obviously loading time with each image
for the first time it is loaded.

Is there a neat way to preload an overlay? We're looking at frame
numbers in the hundreds with individual images around 30kB

Otherwise I've tried rapidly cycling through the frames as the map
initialises to cache the overlay images. However I can't detect when
the overlay has loaded so that I can go onto loading the next.. Is
there a way to detect when an overlay has loaded? I've tried the
tilesloaded() event, but this doesnt seem to trigger more than once
after the map bounds/zoom etc has been changed..

thanks,
Ian




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